Create games with Pygame and learn Python classes and Object Oriented Programming with Ready Set Python 1. Take your next step in Python Programming and game development as you work through game projects in this course!
This 4-week bootcamp wraps up with kids creating their own final project with the curriculum concepts picked up.
The stuff you’ll learn:
Python Data Structures
Python programming best practices
Implementing Python Turtle Library
Create programs using Python
Write a detailed step-by-step set of instructions which explains how to solve a problem (pseudo code)
Understand and practice working with the Command Line Interface (CLI)
Suitable for Ages: 11-14
Completes in: 8 hours in 4 weeks
Class Size of: 6 (1:6 teacher student ratio)
Price: SGD295 (U.P.) SGD265 (E.B. Special)
Upon completion of the course, the student would receive
A digital certificate of completion of the course
Video presentation of projects created by student
All About the Course
Continue your Python learning journey with more visual projects using the Python Turtle Library. Learn and implement more Python concepts such as lists, sorting and object oriented programming. Add more projects to your belt with Python Programming through this course where you will be given the freedom to put your own twist!
Adlib Story Project
Create an adlib story project with a feature to allow users to input adjectives, nouns, places & more to write interesting stories with wacky words. Improve your project by including an new feature that prints out multiple adlib stories with randomly picked words from word lists in .txt files. Then use all the new python concepts you’ve learned to work on your Final Project.
Kids will learn deeply about the Python syntax which includes:
Python programming best practices
Python Data Structures
Object-Oriented Programming with Python
Python Turtle Library
Creation of many fun projects with Python
Designed for kids ages 11 to 14.
No prior programming experience required.
Life skills you'll learn
Logical Thinking
Presentation Skills
Problem Solving
Systems Thinking
Focus of the course
Course Outline By Day
Format: In-person, at a Saturday Kids location.
Duration: 4 weeks, 1 day a week.
Here are what kids will be learning to create during the days of the course:
Adlib Story Project
Final Project combining concepts learnt
What if?
Should government regulations advise against in-person classes, this class will be shifted online in an abridged 2h/day format. Students will receive an email with instructions to redeem offline Sandbox sessions. Sandbox is a hands-on, application-focused experience designed for them to apply what they’ve learned creatively.
For the online class format, your child will require:
A computer or laptop with a working webcam and microphone, in order to participate in class and for our instructor to check their understanding. Kindly avoid sharing devices.
Internet speed of 25Mbps or above. You can check your internet speed here.
Familiarity with basic computer functions, such as typing on a keyboard, using a mouse, switching between desktop apps and navigating a browser (opening a new tab, entering URLs)
To create aRepl.it account before the first class – your child will be using this account for coding. Please create an account here.
Google Chrome as their default web browser during classes. You may download it here.
Installing Zoom is recommended for a smoother learning experience. You may do so here. (For macOS computers, please enable these permission settings)
We also recommend that you have an adult member of your household standing by for the first 45 mins of the first class to assist with any technical difficulties that may arise.