Weekly STEM Term Classes for Kids ages 7-10
Designed to introduce kids to the synergies between the disciplines of science and code, Scratch Explorers connects the dots between real-world problem-solving and basic STEM knowledge (aligned with Singapore’s MOE curriculum) through project-based learning.
Sounds interdisciplinary and ambitious? Well that’s right! In a learning environment that encourages creativity, self-directedness and emphasises application, our goal is to inspire kids to learn with purpose within and beyond the classroom.
Inspiring and equipping kids to create with technology, starting from Scratch.
Each term-time session spans 8 weeks, totalling 16 hours of class time. New intakes every quarter.
Scratch Explorers 1
Now available
Scratch Explorers 2
Now available
Dive into the world of science to discover the wonders of energy and take a spin at coding by building projects, inspired by what you’ve learnt, with Scratch!
Scratch Explorers 3
Now available
Learn all about the animal life cycle and water on Earth. Then, take a spin at coding up Scratch projects, inspired by what you’ve learnt!
Scratch Explorers 4
Now available
See the world in a new way as you learn about natural processes and conserving our environment. All while coding exciting up Scratch projects!
Perhaps you have questions...
We’ve got answers! If you don’t see your question here, shoot us an email.
Scratch Explorers: STEM in the world is a progressive, year-long program consisting 4 modules, each comprising 8 weekly classes of 2 hours. While kids are recommended to complete modules in sequence, we understand that interest comes and goes and schedules change; students who sign up for one module are not required to sign up for subsequent ones.
This course is recommended for kids ages 7-10. Kids without any experience in Scratch or programming should start from Scratch Explorers 1. For kids with some experience in Scratch, we encourage parents to write in to us to figure out an appropriate starting point for your child in the programme.
Each session has been designed to be progressive, therefore it’s ideal that students should complete Module 1 before moving on to Module 2. If you’re interested in signing up for a module that is currently unavailable, please write to us about starting a class.
We’ll provide all equipment and materials, but you may want to bring a jacket and light snacks in case he/she gets hungry.
If you’re interested in taking part in Scratch Explorers: STEM in the World online, please shoot us an email.
Scratch was designed for 7-10 year olds but is used by people of all ages.
Sadly, having a 6 year old in the same class as a 10 year old may not result in the best learning environment for the younger student.
Take a peek into our classrooms.
“Don’t ask kids what they want to be when they grow up, but what problems they want to solve.”
Jaime Casap
Google Global Education evangelist